Bishop Prototyping, Part 1

You've seen a bunch of Bishop's attack animations made by Fred, but now that we have a basic sketch for the arena, it's time to start some prototyping of the fight!

At the moment, Bishop has three distinct attacks/patterns, but we have plans to add more as we go along. For now it's a sword-throwing attack, a giant scythe attack and an attack where a bunch of Bishops emerge from the ground with spears: 




We know Bishop disappears a bit into the dark background when he's towards the top of the fight area, but we have plans on making him more visible by adding a shader that makes a subtle aura or outline around him when he's against the dark parts. Other than that, what do you guys think so far? 




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