With Tai Ming nearing completion, and a revamp of Arcade Mode in general and Arcadia in particular, it's no wonder a lot of our recent talks have been about exactly what new Arcadia will look like. This meeting we dove in and decided on some more things:
Buying Houses for Arcadia
Basically, Arcadia will start as an area of wilderness! The place where you start will be small, with most of the map being covered with wood and other obstacles. As time progresses you will be able to ask various people for help clearing the area, and in doing so revealing a bunch of signposts indicating what could be build at the spot.
Clicking the sign will trigger a preview of what the building or decoration will look like, and what it will bring to Arcadia. For instance, aside from shops and buildings with gameplay features of various kinds, there will be decorative things that may not give you a new feature per say, but will bring people with quests to town.
Essence & Gold
Essence will be used to buy perks, as well as transmute decorative hats and other gear that carry over to Story Mode. Essence might also become the currency used to buy housing items in the Arcade Mode version of the feature.
Gold, meanwhile, will be used to unlock new buildings and decorations, and pretty much everything else.
Candy & Muffin
Muffin's house from Seasonne will be available from start, though there will be nobody at home in the beginning. Once you've either died a number of time or gotten to a certain highscore, Candy or Muffin will start inhabiting the house.
If you've died x times, Muffin will appear and allow you to make Arcade Mode easier by giving you a number of treats (3 maximum, much like perks). Treats might include things such as health orbs healing more or there being no elite enemies. The downside to this is that you will get a much reduced highscore for using these treats.
If you gain x highscore, Candy will appear and allow you to activate certain curses (again 3 maximum, much the same as perks). These curses serve to make the game harder in various ways, such as doubling the amount of elites or removing health orbs altogether. With curses activated you will gain a higher score than during regular runs.
While it might sound tempting to do so, you can't combine treats and curses: you'll have to use one or the other.
The Arena
There will be an arena where you can practice boss fights once you've reached them through one of your Arcade Mode runs. In the arena you'll also be able to run the same PvP challenges that will eventually become available in Story Mode, as well. It's likely you'll have to pay some gold to practice boss fights, while PvP will be free.
The Aquarium
One of the decorative spots, a house where you'll see a collection of all the fishes you've caught during your Arcade Mode runs (one of each). This place will also attract NPCs with quests!
The Inn
...Will work much like it does now, only with more NPCs and more quests!
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And by the time we reached this point of our discussion, the hamburger place we were at were closing so we had to go back home to do regular work. More planning next time!
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