Tai Ming Zone 01 - Present [Barracks Part01]

Time to start something I've been waiting on doing for several months, actually! 

It's finally time to start demolishing the time travel zone's past lively village and turn it into it's ruined and overgrown state in the present. This will probably take a ton of posts, as I try to paint as much as possible by hand to give it the proper organic feel and I also don't want the videos to turn several hours long even at x30+ speed... :D

Anyway! First, let's take a look at Zone01 in it's past version, as a reminder:


And now, it's time to begin! As I started at the bottom and painted my way up, I'll begin with the bottom part of the map this time too. The first parts will focus around the barracks, abandoned since long like the rest of the town. The area in front of it will have to be cleaned up a little - it's gonna be the site of an encounter, so we don't want too many obstacles for our player there!


This is as far as I got in this video: 


It's starting to come along, but there's a long, long way to go! Here's a list of some of the things I still want to add/change:

* Tone down the colors of the house a bit - paint tend to fade, after all
* Destroy one of more of the pillars
* Add more vines to the building
* Ruin the roof & create a hole from one of the windows
* Add moss to everything!
* Destroy & add moss to the statue
* Bigger bushes & plants here and there
* Add more rocks that have fallen from the walls/cave roof (if there's one?!)
* Make the containers (barrels & crates) overgrown & broken

.....and the list goes on! As you can tell, there's a lot of work ahead of us, but it's gonna be a lot of fun, too! :D
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