One thing that has been on our mind for the longest of time is how (or if) you're supposed to be able to respec your character in the final game. Our ideas have ranged from allowing people to respec at any time, to only be able to do so once, to doing it at a NPC for a high gold cost, etc.
Now we've finally come to some sort of decision that we'd like to try out, so it'll get implemented in a future update for you guys to beta test.
The Refund button in action! |
The drawback is that in order to get your points/orbs back, you will need to sacrifice some gold, which will increase with your level and the amount of points/orbs you wish to refund.
Since I'm in charge of making the GUI-art, I already started working on this (quite simple) interface a while back. It all starts with a sketch:
10/10 art, would draw again |
So we did away with that, and settled on only having two buttons, which you can see the progress of here:
Also, yes, the title is very WIP. No idea what it'll be called in the actual game! But we do look forward to hear what you think about this system and how it works out once it's implemented :)
Oh, and since we wanted each Talent page to have the same amount of talents to choose from in the beginning (General had 10, Melee 8, and magic 7), we decided to fill out the Melee and Magic pages with a couple of talents that you suggested over in the Secrets of Grindea forums! The icons can be seen here:
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