Alright, time to get some more interface done. This time we'll take a look at what the player will see more often, i.e. the interface that will appear as you drink your potions. Using the arrows from before, here's what they will look like in action:
And now, it's time for an indicator showing how long you have left before your potion(s) have been refilled:
These bottles will appear filled when ready to use, or will refill in real time as you battle enemies or just wait around. In the finished version we'll try making the top row of pixels a little darker to make it more clear how much recharge time is left:
Now, as for the potions, I will remake all of them in a fresh new style, using our talent icon as base, but making it smaller so it better fits inside the UI arrows:
Each potion will have their own color, and as they appear in the arrow another icon will indicate their effect, making it easier to distinguish between the different potions even when they are of similar color:
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