While I was sketching the final room design for Arcade Mode, I also went ahead and made some suggestions for the average room design in case we'd end up making regular rooms in that final floor you'll only get to with the right power level, looking something like this:
We've also been talking a lot about what the final tower dungeon would look like for those that aren't under the mirror's influence, so I've been playing around with ideas for that as well. Here's one such suggestion, featuring a lot of mirrors on an otherwise gray tower setting:
There's a big possibility we'll redesign or at least change the colours of the tower exterior now that we have a better idea of what the inside involves, but we'll figure that out once we've completely decided on a design for the interior :)
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