New Talent Interface


Okay! Time to take a break from Arcadia stuff and dive into the next big thing (or patch) that we'll get around to in the next couple of weeks. I'm of course talking about those new talents! And you already saw the mockup we made of how we'd like the General talent page to look:


The above design was originally thrown together by Teddy, but it's my job to make sense of it and turn it into something that actually works in reality. To do this, we first need to make a new mockup using the maximized version of each talent, as that graphic is significantly larger then the unleveled ones used above.

Then comes the exciting issue of what to do about the shield! With so much going on in the page, it can't remain exactly as it was before, or it'll be covered by a bunch of talents. As such, we spend a lot of iterations trying out various layout ideas until we found one we liked:


As you can see, the shield is a lot higher than it was before, but though we experimented with reducing its size, in the end we stuck with the large one:


Meanwhile, the Magic and Melee talent pages didn't need as much editing, as their icons were of less height - however they are also quite a bit higher in the layout to match the shield of the General page. These pages will have fewer talents altogether, so there's a lot more whitespace in these layouts compared to the General page as well, but hopefully that won't be too annoying on your eyes as you move between the pages:



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