Arcadia Rework: Early Sketch Version


Those of you not wanting to know what things will unlock where in the new version of Arcadia should probably steer clear of this post!
SO! After confirming a bunch of things on another meeting, discussing which Arcadia houses should be approximately how far from the entrance/exit to your arcade runs, I went ahead and started designing the layout and basic looks of each of the houses you'll be able to unlock in Arcadia!

For those of you who don't want to know exactly what will get unlocked and where, I wouldn't look too closely at this picture:




The color overlays show three different areas, each of which you will have to pay gold to unlock, while the white area will be available from start (though the Candy & Muffin stands will be the only ones built when you first start - the rest you'll have to build with gold and time).

We ran around this background in-game with our characters and feel satisfied with the overall feel, though some sizes and distances will end up slightly different once the actual buildings and items have been made. For this area we'll also be making new special trees and vegetation to further cement Arcadia as a place of its own, disconnected from the rest of Grindea (though connected in a mysterious way~).

I gotta say I'm really excited to start working on this and get the new improved Arcadia up and running, especially creating some of the more creative looking houses and make everything fit together :)
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3 comments:

  1. WOW, the cinema building will be a nice addition :D
    excited with the new arcade!

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  2. Awesome! I love Arcade mode!!!!

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