Time to start working on the second Tai Ming map! As with the first map, we'll start in the past. Remember what it looks like? Here's the sketch:
First thing we do, is add some walls. These are actually Mount Bloom walls - since I made a ton of Mount Bloom maps, they had a lot of walls that could be reused.
Of course, they aren't gonna look exactly the same. We're gonna edit the colors a bit, to make them fit Tai Ming:
Now, the next step is to add the tiny platforms which carry the village! For these walls, I used parts of the good old Pillar Mountains. You can't just add them as is, though, there needs to be some grass along the edges:
And here's what the map looks after all the walls and platforms have been added:
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