Time to continue where we left off yesterday! Can't leave you hanging with half a finished background, right? Here's how far we got in yesterday's post:
First up, I bring in some by now quite ancient graphics, from the Flying Fortress! This will serve as a base for the entry, though in the future when I have more time it's possible that I'll repaint this:
Next up, editing the colors and fitting it against the walls! Because of how the camera works, you actually won't see the top of the roof, so I didn't do anything fancy up there:
More color edits, plus I add some more Flying Fortress decorations, with some recent edits:
No Mount Bloom map is complete without a decent chunk vines and moss:
Adding some scraps & trash around the entrance (those darn kids never clean up after themselves nowadays):
Starting to add some decoration on the wall before you reach the actual entrance; some screens:
...and some odd looking tubes:
Time to bring in our level editor and add some props, mushrooms & mushes galore!
Finally, flowers. And more trash, because why not:
The actually finished map, wohoo:
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