Upcoming Patch!

Tomorrow (or in the next couple of days, anyways), we'll be launching another patch on Frontline! This one will contain a bunch of smaller things. No Mt Bloom yet, I'm afraid, but rather a bunch of updates that help run the game more smoothly and improve user experience!

To start off, a bunch of people have unfortunately been having issues with save files being corrupted, especially after a crash, resulting in loss of characters and/or world progress :( We're still not sure what exactly causes these bugs (and we're doing our best to figure it out!), but with this patch we're implementing a system that notices if your savefile has been corrupted and automatically reverts to your last backup (which are added by the games every now and then):


As you can see, it also lets you know how much progress you've lost, and tells you where to find the corrupted file. Sending it to us could help us find out what causes these corruption bugs, so please do if you see this message pop up! 

Here's a link to the bug reports forum where it can be done :) 

Now, one of the things we added is an indicator for health orbs in Arcade Mode! This means that if you forget to use the health orb when you first get to a new floor, or strategically save it for later, you'll have a reminder on the mini map:



Another thing we've been working on is to improve certain on-death bag tips for the game over screen. Currently most of them are random insults that do little to help your efforts, but sometimes (and after this patch, more often) Bag actually gives some useful advice on how to beat the challenge you're facing:


Unfortunately, it's quite easy to miss which ones are actual tips, so we're also adding a bit of clarity to that. Basically, a bold "Listen up!!" (as seen below) will appear, accompanied by some shaking to catch the players attention. Hopefully that makes it stand out a bit more than regular bag commentary!


Finally, there will be a bunch of new sounds added to the game in the next patch, mainly in and around the festival & the Black Ferrets fight, so go try that out and have a listen! In another upcoming patch we'll add the rest of the sounds we've received as well, which should finally bring life to the gold charge skills. Yay!

Okay, that's all for this post!! Time to get back to doing more backgrounds & cave dweller portraits. Cya next week! :3
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