I mentioned it yesterday, and today it's happening! Some slightly different videos, and a bunch of step-by-step pictures, as well.
As you may or may not have guessed, the new subject is portraits. As this dungeon is really a town in which you travel back and forth in time, there will be a bigger focus on characters and actual questing rather than getting through a temple from point A to point B (though there will be quite a lot of that as well). And as you know, when there's characters, there's portraits!
Here's the first in a set, featuring an old man, that's quite important to our little village:
Line Art
Color Blocking
Shading
Highlighting
Details~
And finally, here's the finished version, in both regular and 2x zoom
Your playlist is amazing! If it's on Spotify, please let me know. As an aspiring Indie Game Developer, this content is gold. Many thanks on putting this together. Huge fan of this game btw, can't wait for it to be finished.
This is Vilyaroo's Workblog, the place on the web where I, Vilya, post about the daily life as a game developer and graphic artist!
I've been working on the indie game Secrets of Grindea for about 8 years now, and in this blog you can follow along as I create artwork, discuss design decisions or maybe write a post or two about motivation and the various hurdles you might face as an indie developer.
Your playlist is amazing! If it's on Spotify, please let me know. As an aspiring Indie Game Developer, this content is gold. Many thanks on putting this together. Huge fan of this game btw, can't wait for it to be finished.
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