Thursday Meeting: What's Coming Up

Now that we've been back a while and gotten back into the groove of working, we thought it was high time to have a meeting about what we're gonna do the next bunch of weeks! As you know, the frontline patch has been released and we're currently working on stuff for the stable version of the same.  As such we went over what things will be added, and had a few unexpected ones added to the list as well!


First up, as mentioned before, we'll add a book series by Penn Wrythe, that you'll find parts of throughout the game. The final part will only be written after you've answered a couple questions asked by the writer herself, meaning you'll determine the ending. We haven't yet started working on this, but it'll be done in one of the coming weeks. 


We're also finally adding the final bunch of haircuts, giving you a bunch of new selections! We'll also make it possible to choose from the opposite gender's haircut pool. 


A redesign of the enemy codex is gonna happen - to be honest, we'll probably redesign most of the menu, parts of which you've already seen, but for now the enemy codex redesign is the only one we're certain will make it into the stable update. Our aim here is making it look a bit more pleasing visually as well as adding a few more things, such as the plant enemy seeds! We haven't yet decided if the seeds are gonna function like a normal drop in the codex, or if there will be a plant icon somewhere indicating that this is an enemy type that drops seeds. Both these options come with their own pros and cons, and as of yet we haven't really made any final decision on how to handle it - but it'll get ironed out in a meeting at a later date. 


Other than these things we still have the other things mentioned previously such as the seed system and the basement beneath the church in Port Monnaie, most of which has already been finished!


Now, on to more work, got a lot left to do this week :D


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