Remember this sketch? I posted it last week as part of the prototype post, and today it's time to transform it into something actually readable!
I had to make quite a few new props and variations for this, so it's gonna be one of those long videos again! Here it is:
And here's the result (without the puzzle blocks):
As always, chances are I'll go back and add more details to this later on, once the other backgrounds have been made! Perhaps it would be cool to have a screen on the wall next to the door, some vines climbing on the mountain walls from the deep, etc. On the other hand, we don't want to distract too much from the puzzle at hand - so we'll see how it feels in the end :)
This is Vilyaroo's Workblog, the place on the web where I, Vilya, post about the daily life as a game developer and graphic artist!
I've been working on the indie game Secrets of Grindea for about 8 years now, and in this blog you can follow along as I create artwork, discuss design decisions or maybe write a post or two about motivation and the various hurdles you might face as an indie developer.
this is incredible! pls dont stop this game continue n.n u are amazing n.n
ReplyDeletei'm a new game programmer and im begining a new beat em up game :D