As of yesterday, the boss is available for play testing in the beta! Since we're fairly certain about the room size, I started making a proper room for him to be in (the beta one is currently the sketch seen below):
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| The sketch currently used in the game |
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| We're adding a corridor leading up to the room, which I'll decorate last! |
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| Adding the basics to the main boss room, starting on some wall decorations... :) |
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| More work on the wall decoration, adding two smaller pieces that haven't been properly put on the wall in this screen. |
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| Wall decoration pieces in place, as well as a couple of bushes. |
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| Creating line art for a tree to be placed on the edges of the map |
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| The tree finished, another one added! |
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| Adding some vines to finalize the wall decorations :) |
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| And finally, decorating the corridor! |
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| There's also gonna be a spring version of this room, seen here :3 |















I kinda wish that elemental circle on the wall could spin around at random, landing on one element and spawning an empowered versions of that element's knight and wizard.
ReplyDeleteBut I just like spinny things.