As I mentioned a while ago, we've started working on the Poison Challenge as well! Before, we just played around with the effects, but now we've actually made a prototype of the challenge itself.
Here's a little walkthrough of what it looks like right now! As always, the graphics are 100% WIP:
The challenge begins with a quick and easy trial, to get from one safe part of the area to another! The distance here is very short and there aren't any obstacles, it's mainly there for the player to learn how the poison works (that is, you don't take damage if you're not in it)!
After that, you have to run through a slightly longer corridor, where you'll actually be forced to take a bit of damage. However, at the next safe area, there will be crystals with health orbs inside of them (not made yet, so for now the orbs are just floating there), which teaches the player that destroying these crystals will give you HP.
Next up, you're actually forced into a little bit of a fight. I'm pretty sure it's impossible not to take any damage here as well - even if you dodge all the enemies, the poison will get you eventually.
However! There will be a bunch of those crystals with health orbs in them here as well, so at strategic times in the battle you can go grab one or two to keep yourself afloat. Remember not to use them all at once, or if your HP is full, or you might get in trouble later in the fight!
After the battle, you'll run through the corridor and reach another safe space, where you can replenish your health with more health orbs, yay!
But you're not done yet! After another poisonous corridor, a new battle takes place, and this one is a bit more tough than the previous one. As always, there are crystals with health orbs present, but in this battle it's even more important to think twice about when to use them!
After this, you are finally done, and you'll pass through a room where your reward - the treasure chest - will be. From that room another set of stairs will lead you to the beginning of the room, where you can exit back into the rest of Mt Bloom safely :)
It's a little bit different from the other two challenges, but I think it's gonna be fun. We're gonna make sure it doesn't get too stressful in Normal, which I know will be a concern - hopefully we'll be able to reach a balance where it's challenging without causing a lot of anxiety!