So one thing we've been wanting to do with our skeleton enemies is to give them a quirk where their head will fall off and become an enemy of its own, sort of like the Jumpkin from Pumpkin Woods; a pretty easy enemy that you just whack over a couple of time to get rid of, but that serves as an interesting game play element.
Because of this, Fred has started working on the skulls and what they'll look like when they fall off and are brought to life on their own, and as he did so, we realized the square shape they currently have isn't exactly ideal for what we want to do; it's maybe a bit blocky and simple:
So to remedy this, we've now made a different, more regular looking skull, that we feel fit better:
While we do love the idea of the square head, it being a bit more original and all, we think this looks better overall. How do you guys feel?
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