Final Bunch of Room Sketches


.... and here they are! The fantastic sketches made for the remaining rooms of the ghost ship dungeon! 





The puzzle one is very unclear right now since we haven't decided exactly what kind of puzzle we want in there right now. Previously we wanted it to be one of those puzzles where you get chased by something in the ghost world, as I mentioned earlier, but now we're kind of feeling like putting in a phase shift puzzle instead - can't have enough of those, right? 


The rest of the day we've been playing through the dungeon, each room now added by Teddy in a strange world with no colliders or enemies whatsoever, imagining what it'll all be like when it's finished. The short of it is that we kind of wish we had done this earlier, but alas, here we are. We got a ton of notes on things to fix now at least, which I'll be talking about shortly.

Overall though, I think it'll be fine - it's a bit of a strange dungeon (but then again, so was Tai Ming), but thanks to the ghost world mechanic and the enemies I think it'll be interesting.
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