While I now have a bunch of additional things to make for the stable patch, I have some spare time while Teddy and Fred is creating animations and ironing out bugs. I'll make use of that time by making sketches and ideas for the next part of the improvement spree, now taking us all the way down to Pumpkin Woods:
I still think there should be a better transition between areas - like the desert is huge but you go from one screen which is grassy to another which is covered in sand... how is that believable? should be way more gradual.
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