...and here we have the second part of those desert ruins! This time we focus on adding wall decorations mainly - there's a bunch of them needed, from the door, to the script tablets where you can read some juicy(?) backstory, to the decorative cacti!
What remains to be done now is all the detail work, adding those small things that tie a map together and give it some personality. We'll save that for next week, though! Stay tuned :)
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Portrait of Another Beach Dude!
The second portrait this week belongs to one of the older NPCs of this area - in terms of when Fred made the sprite, anyway! I wanted to make this portrait a while ago, but there was a lot of other characters made that somehow leap ahead in the to-do list. Now, however, it's finally time for mr sunscreen (he applies sunscreen in his animation) to get his portrait!
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Desert Ruin, Part #1
Alright, time to start working on another interior!! This here is the "legendary" desert ruin, where you'll face a new boss/mini-boss kind of deal and continue the main story!
In this first part I'm focusing on getting the basics done - this involves some color tweaking of the graphics I made before, plus some new stuff. The video got quite long so I've decided to split this in several parts - I think there will be three in total!
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Next up, there are more portraits (but we're slowly reaching the end!! Just a few more)... This one's the Lady Mayor, either the actual Mayor or the wife of the Mayor (not decided yet) of the Desert Town.
In the game, you'll find her on the top floor of the Mayor's house, where she's quite fed up with her husband's ways (I think)! At least, that's how I imagine it for now, we'll see what happens once it's time to write the dialogue and start [.....]
The enemy prototyping continues! This week a lot has happened. First, we change our mind about the bird mechanic I mentioned previously, with different eggs causing different mishaps if you let them hatch. We agreed it got a little bit too crazy and reminded everyone a bit too much of the Mimic battle you just completed, so instead we've been playing around with each egg hatching a swarm of smaller birds to harass the player!
In this first version (above) we used the bat swarm as [.....]
In Freds department, the NPCs and their animations continue to be made! First, we have the author:
When we're done with the rest of story mode, we actually have plans to add her to the library in Evergrind City early in the game, when she's there temporarily for a signing. We'd like to tie together the whole world of Grindea, and having her (and maybe one or two other desert characters) appear in Evergrind early in the game is a step to make the player feel [.....]
Portrait of an Ice Cream Seller (2)
The second ice cream seller is the fiancé of the previous one! I'm sure he's happy to be able to own such a sweet (ha) business with the love of his life - who wouldn't be?!
Right now we haven't decided on any actual use for the ice creams, though it would certainly be fun to be able to buy some. Feel free to share any ideas you might have on potential uses for them! Is there a consumable type you feel is missing? Want more pet [.....]
A Look at a Desert Ruin
Today I've been working on the fundamentals of a new kind of interior, the one you'll find in the desert ruins! I wanted to make something special for it, since it was a while since I made something a bit more 'out there' - the town interiors generally follow the same basics, so I wanted to make something different this time.
What I've done here is I've played around with walls and floor textures, and made some basic decorative things. I'm not 100% sure about the [.....]
Portrait of an Ice Cream Seller
The first portrait this week is that of one of the ice cream sellers shown last week! She owns the shop with her fiancé, and we have some plans to include these in a quest featuring another duo interested in sweets... Actually making that quest will probably wait 'til the rest of the desert and the quests we planned earlier are finished, though :)
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Now that we're done with the Arcadia rework for now, things are happening fast in terms of the desert enemies! Teddy has been making a ton of prototyping and it's now possible for us to play around with the basic enemy compositions.
First, here's a very early look of the Cacute enemy, jumping around, minding its own business:
As mentioned before, our plan for these guys is that they won't focus on the player in particular, but will be dangerous just by existing - as [.....]
As for for Fred's work this week, we have a little sneak peek of one of the next bosses you'll run into! Ohhh yeahhh, he's back:
Marino returns and has learned a new skill! To be precise, he'll be using one of the player skills in his second fight against the main character. We felt that there are already so many humans relying solely on weapons that we wanted to mix it up and add some more skills in this battle. Can you guess which one he'll [.....]
Mayor's House - Second Floor
Today it's time for the second floor of the Mayor's house! Upstairs we have a bedroom, with a staircase that leads to the rooftops. Here you might meet the Mayor's wife, who is yet to be designed :)
Finished room, for now (I'm not super happy about the bed so I might remake it at some point!):
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Portrait of a Merchant Isle Merchant
The second portrait this week features the person throwing coins into the well in the desert area, shown a while back! This girl is a visitor from Merchant Isle's. What do you think she's wishing for?
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Portrait of a Beach Woman
The first portrait this week features a lady hanging out in the beach area of the desert town, enjoying the wonderful weather. We've had epic weather here the last couple of weeks too, so it actually fits really well!
Finished sprite:
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Mayor's House - Bottom Floor
On to more interiors! When this one is done there's just one more to make, oh my! Time sure flies when you have lots of fun things to do... :)
So this building belongs to the mayor of the desert town, and the story I've come up with for the bottom floor is that he has it open to visitors that want to come in and look at his small but very expensive collection of antiques. Maybe you'll recognize some of the items from your travels [.....]
Fred's Friday: Seagull Edition
This week in Fred's department, we have the animation for the photographer girl who hands you the photography quest (if you've played the latest Arcadia rework update you might have seen her already), as well as possibly the most important thing in any typical harbor town. What I'm talking about? Seagulls, for course!!
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Next up, we have a shield maker! This dude sells shields in the market area of the desert town, sharing a stand with the potion seller and sword smith!
Finished sprite:
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