What's Next? + Christmas Plans

Next week it's time for us Swedes to celebrate christmas! Yaay!
Teddy is already back at his hometown catching up with friends and family and Fred will leave middle of next week. Starting tomorrow I'll take a bit of time off from blogging (gamedev work tends to go on anyway) to do some holiday celebrations as well. 
The blog will be back with the new year, on Monday 2nd!
With my parts of Tai Ming almost being finished, it's time to start looking ahead and [.....]


Finally, time to start working on the final room of the shrine in Tai Ming's third zone! And it's quite a large one...

Portrait of Professor Pine


Remember Professor Pine, the guys behind the "diary entries" of Flying Fortress? Well, time to meet the guy!
[.....]

Tai Ming 03: Battle Room #2 (Present)


And now, the present version of the previous room! Time to break some stuff :3
[.....]

Alumni Days 2016


Since we live on the island where our gamedev education was held, every year there's a couple of fun events for us alumni to attend. Last week was one of them: the Alumni Days! [.....]

Tai Ming 03: Battle Room #2 (Past)


Now that the patch is up (the patch is up, btw), let's create the second to last room in Tai Ming's shrine... Another battle room!
[.....]

~Mixed Bag~

As always before a patch, there's a bunch of smaller things to be edited or fixed! [.....]

Portrait of a Helmet


Yes... Another portrait!
[.....]

Portrait of a Father


Next up: the father of the accessory store's shop keeper and her brother! This is one famous merchant, out to check up on his daughter who has moved abroad to open up a shop of her own.
[.....]

Portrait of a Brother


Joining his sister in the store will be this young fellow! Yes, it's a guy, you know the drill, Vilya can't draw guys... though I think they do look a bit manlier now...maybe (ignoring the braids)??
[.....]

More Map Fixes!


More map fixes ahoy! Time to rebuild and add to the world map :D
[.....]

World Map Additions


Time to make some additions to the World Map! Wohoo! A big thanks to Own who came up with the great idea in this thread :)
[.....]

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