~Christmas Break~ Blog will be back January 5th :3

Okay guys! Christmas is coming up and today I'm going to visit my parents for a few days. Once I'm back I'll probably return to work pretty fast, but since it's the holidays I'm gonna take a break from blogging in order to get some extra relax & recharge time :)

The blog will be back on January 5th, with a new year of developing Secrets of Grindea! See you then :D [.....]

The Card Shark Griddle

You guessed it: time for another portrait! This time it's the card player Griddle who is in need of a new version. 
Once the game is done, we aim to have Griddle host some kind of card game but for now he's just shuffling his deck next to the hat shop in Evergrind City: 
Griddle in the game, click to view full size! We begin with some line art, as usual. When making this version, I wanted him to look
a bit more tough than he [.....]

An Infamous Bandit Leader

Back to the portraits - only a handful left! Today it's time to make some adjustments to the portrait of a certain bandit leader I'm sure most people are familiar with from the game.. :) 
Our first in-game encounter.. :)
The old version of the portrait, in a bigger format.
I start off by painting over the old highlights which don't quite
fit in with the style of the new portraits.
New highlight added!
Time to paint over the skin, increasing contrast
and [.....]

Hydra Boss Testing!

Time for some more prototype testing! This time around, we've been playing around with the Hydra mini-boss.


SPOILER ALERT: If you want the mechanics of this upcoming battle to be a complete surprise, you should probably stop reading now!
This boss has three different heads: summer, winter and autumn. Each of them have one normal attack, which basically works like a headbutt. Depending on the season, each head will also gain a special attack: the summer head will only use its special attack when it's summer, the winter head will only use its special attack when its winter, and so on.

You're only able to change season at certain points of the fight: the [.....]

Haddock the Fisherman

Time for another portrait remake! This time it's of Haddock, the fisherman who is always out of fish to sell (despite having some on display?!) in Evergrind City! 
Haddock in the game! Sketch time! Polishing the line art.. Color blocking :) Adding some shades~ Coloring the line art, adding more shades! Highlights and details!
And here's the finished portrait, with the old version to the left!
....wait a minute. Oh no! Uploading this to the blog, I only now realize that I totally forgot about [.....]

Shady Merchant

Remember that mysterious salesman who sells his wares in the middle of Evergrind City? Good, cause it's time for another remake... Or in this case, a bit of a touchup :D

Enlarged original portrait
Painting over with basic colors..
Refining the nose and eyes
Adding more details and highlights
Changing the shape of his nose, editing the hood... :)
Finished sprite!
[.....]

Emily, Lover of Hats

Emily is the hat-loving mother of Luke and Harry who you can find browsing hats with the younger of the two brothers. Today it's time to take a look at the remake I made of her portrait :)

Line art~
Color blocking :3
Adding some shades..
Swap line art colors, add highlights and a few details!
Finished sprite!
[.....]

Amalet the Amulet

This portrait isn't of a human being! Instead, it's Amalet the Amulet, who is just that - an amulet. If you don't remember, or haven't met him in the game yet, here he is: 

As the newer portraits have increased in size quite a bit, one of the issues with this one is its small size. There's also the fact that it's much more pixelated than the newer portraits, which have more colors and anti-aliasing, as seen below:  

When remaking this one, I [.....]

The Other Waitress

Some of you might have a distant memory of this character, but for most people she's probably all new. That's because she isn't even in the game yet!

This nameless girl helps Loretta out in Evergrind's café, serving its ... "many" customers. Here's what her current in-game portrait and sprite looks like:


Since she's wearing the same uniform as Loretta, we use the same shoulders for these two characters in order to save time. Let's go!
Initial sketch Line art Color blocking Adding basic shades [.....]

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